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Game jam
Curse of life is a game produced in 48 hours during a Game jam with 4 game designers and 3 game artists.
You play as a vampire, your goal is to reach the checkpoint in time and avoid the ligths.
In this project i was in charge of the level design, the sound design, the core gameplay and make deeper the game design.
Summarize
Theme: Life is currency
Genre: Die and retry
Number of players: 1
Platform: PC
Interface: Gamepad
Engine: Unity
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