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Game jam

Curse of life is a game produced in 48 hours during a Game jam with 4 game designers and 3 game artists.

You play as a vampire, your goal is to reach the checkpoint in time and avoid the ligths.

In this project i was in charge of the level design, the sound design, the core gameplay and make deeper the game design.

Summarize

Theme: Life is currency

Genre: Die and retry

Number of players: 1

Platform: PC

Interface: Gamepad

Engine: Unity

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